Markcomm Pitch

Overview

KeyShot is a real-time ray-tracing and global illumination program that provides 3D solutions for businesses of all sizes. With this, you can create g fast, accurate and amazing visuals. It allows you to apply materials and lighting fast and provides the most accurate materials appearances and real-world lighting.

Screenshot

keyshot

Features

  • Data Visualization
  • Image Editor
  • Filtering
  • Collaboration
  • Native Support for 3D file types
  • Powerful Lighting And Rendering Studio
  • Incredible Interface
  • Boosts Marketing and Sales
  • Data Visualization
  • Image Database

Specifications

  • Deployment: Cloud Based, Web Based, SaaS Based, Installed - Mac, Installed - Windows

Language Support

  • English

Company Details

  • Company Name: Luxion

  • Headquarter: United States

  • Full Address:

Reviews

While Keyshot has been my go-to render software for the past almost 10 years, the new Keyshot 9 really impressed me. I can now use RGB codes for diffuse of a material, and the color will stay true to the code, it saved me so much time creating new materials. The stock materials are much better too.

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Even the cloud library has a lot of stuff to use, there are some things that are just on the web page, so if everything could be in the program, that will be great. Also, it will be cool if there was a page where we can share our keyshot projects, models, textures, etc.

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Keyshot takes care of lightning in an easy way and lets you preview the result of your rendering before pressing the button. Being able to do short animations on the software is also great!

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I liked the easy-to-use interface, I like the drag and drop functionality of materials without the technical knowledge of setting up shaders. You can also customize your materials with the material editor. Just set up your environment for your product if it will be used for i.e. interior, product shots and you’re good to go. Adding labels is a breeze as well. No need to know how to UV map your model just to add labels on your meshes

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You want to make sure you have a pretty powerful computer because it definitely takes a lot. I am running on the surface of a window and it works it pretty hard. Sometimes it takes a little while for the renderings to be done, but it works. The only other issue I have had is sometimes when I click to open the render dialogue box, the software will just close/crash and I lose all of my work if I didn’t save it beforehand.

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